(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
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@@ -360,6 +360,7 @@ HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile);
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void SetTownRatingTestMode(bool mode);
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uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t);
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bool GenerateTowns(TownLayout layout);
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bool GenerateTownName(uint32 *townnameparts);
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/**
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* Calculate a hash value from a tile position
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