De-virtualise tile animation calls

This commit is contained in:
Jonathan G Rennison
2019-01-19 04:28:51 +00:00
parent f763b5d5e0
commit 08998d95ba
6 changed files with 30 additions and 12 deletions

View File

@@ -182,13 +182,6 @@ static inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
proc(tile, produced);
}
static inline void AnimateTile(TileIndex tile)
{
AnimateTileProc *proc = _tile_type_procs[GetTileType(tile)]->animate_tile_proc;
assert(proc != NULL);
proc(tile);
}
static inline bool ClickTile(TileIndex tile)
{
ClickTileProc *proc = _tile_type_procs[GetTileType(tile)]->click_tile_proc;