From 08af3b38d923f7234c1ce628dedaa3eacb86a9e7 Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Thu, 20 Feb 2020 00:38:01 +0000 Subject: [PATCH] Do not mark map-mode viewports dirty when changing rail ground type --- src/rail_cmd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 817719e19f..44600cc3a5 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1017,7 +1017,7 @@ bool FloodHalftile(TileIndex t) if (IsSteepSlope(tileh) || IsSlopeWithThreeCornersRaised(tileh)) { flooded = true; SetRailGroundType(t, RAIL_GROUND_WATER); - MarkTileDirtyByTile(t); + MarkTileDirtyByTile(t, ZOOM_LVL_DRAW_MAP); } } } @@ -3327,7 +3327,7 @@ static void TileLoop_Track(TileIndex tile) set_ground: if (old_ground != new_ground) { SetRailGroundType(tile, new_ground); - MarkTileDirtyByTile(tile); + MarkTileDirtyByTile(tile, ZOOM_LVL_DRAW_MAP); } }