Add: allow loading heightmaps from command-line (#11870)
If you want to load a file from tar, you have to give the file inside the tar in order for it to work: <tar-file>/<dir-in-tar>/<file>.png
This commit is contained in:
@@ -1557,7 +1557,7 @@ static uint8_t CalculateDesertLine()
|
||||
return CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4);
|
||||
}
|
||||
|
||||
void GenerateLandscape(byte mode)
|
||||
bool GenerateLandscape(byte mode)
|
||||
{
|
||||
/** Number of steps of landscape generation */
|
||||
enum GenLandscapeSteps {
|
||||
@@ -1571,7 +1571,9 @@ void GenerateLandscape(byte mode)
|
||||
|
||||
if (mode == GWM_HEIGHTMAP) {
|
||||
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_HEIGHTMAP);
|
||||
LoadHeightmap(_file_to_saveload.detail_ftype, _file_to_saveload.name.c_str());
|
||||
if (!LoadHeightmap(_file_to_saveload.detail_ftype, _file_to_saveload.name.c_str())) {
|
||||
return false;
|
||||
}
|
||||
IncreaseGeneratingWorldProgress(GWP_LANDSCAPE);
|
||||
} else if (_settings_game.game_creation.land_generator == LG_TERRAGENESIS) {
|
||||
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_TERRAGENESIS);
|
||||
@@ -1657,6 +1659,7 @@ void GenerateLandscape(byte mode)
|
||||
}
|
||||
|
||||
CreateRivers();
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnTick_Town();
|
||||
|
Reference in New Issue
Block a user