(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
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@@ -635,7 +635,10 @@ void StartupOneEngine(Engine *e, Date aging_date)
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}
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}
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/** Start/initialise all our engines. */
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/**
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* Start/initialise all our engines. Must be called whenever there are changes
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* to the NewGRF config.
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*/
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void StartupEngines()
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{
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Engine *e;
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