Merge branch 'master' into jgrpp
# Conflicts: # src/blitter/32bpp_anim.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/train_cmd.cpp # src/vehicle_base.h
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@@ -183,7 +183,7 @@ public:
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y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y; // Compute needed size of the widget.
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if (y > nwid->current_y) {
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/* If the company list is too big to fit, mark ourself dirty and draw again. */
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ResizeWindow(this, 0, y - nwid->current_y);
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ResizeWindow(this, 0, y - nwid->current_y, false);
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}
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}
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@@ -1920,7 +1920,7 @@ static void PlaceProc_House(TileIndex tile)
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_cur_house, // p1 - house type and town index (town not yet set)
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InteractiveRandom(), // p2 - random bits for the house
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CMD_BUILD_HOUSE | CMD_MSG(STR_ERROR_CAN_T_BUILD_HOUSE_HERE),
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CcPlaySound1E,
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CcPlaySound_SPLAT_RAIL,
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0,
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""
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};
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