Codechange: Add IsCargoAccepted/Produced() helpers.
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@@ -460,16 +460,8 @@ static void AddAcceptedCargo_Industry(TileIndex tile, CargoArray &acceptance, Ca
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/* Maybe set 'always accepted' bit (if it's not set already) */
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if (HasBit(*always_accepted, a)) continue;
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bool accepts = false;
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for (uint cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
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/* Test whether the industry itself accepts the cargo type */
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if (ind->accepts_cargo[cargo_index] == a) {
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accepts = true;
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break;
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}
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}
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if (accepts) continue;
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/* Test whether the industry itself accepts the cargo type */
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if (ind->IsCargoAccepted(a)) continue;
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/* If the industry itself doesn't accept this cargo, set 'always accepted' bit */
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SetBit(*always_accepted, a);
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@@ -2625,20 +2617,10 @@ static void CanCargoServiceIndustry(CargoID cargo, Industry *ind, bool *c_accept
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if (!IsValidCargoID(cargo)) return;
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/* Check for acceptance of cargo */
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for (byte j = 0; j < lengthof(ind->accepts_cargo); j++) {
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if (cargo == ind->accepts_cargo[j] && !IndustryTemporarilyRefusesCargo(ind, cargo)) {
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*c_accepts = true;
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break;
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}
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}
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if (ind->IsCargoAccepted(cargo) && !IndustryTemporarilyRefusesCargo(ind, cargo)) *c_accepts = true;
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/* Check for produced cargo */
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for (byte j = 0; j < lengthof(ind->produced_cargo); j++) {
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if (cargo == ind->produced_cargo[j]) {
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*c_produces = true;
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break;
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}
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}
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if (ind->IsCargoProduced(cargo)) *c_produces = true;
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}
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/**
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