Fix industry tile layout validation when the layout has only one tile
See: https://github.com/OpenTTD/OpenTTD/issues/9925
This commit is contained in:
@@ -3542,20 +3542,24 @@ static bool ValidateIndustryLayout(const IndustryTileLayout &layout)
|
||||
const size_t size = layout.size();
|
||||
if (size == 0) return false;
|
||||
|
||||
size_t valid_regular_tiles = 0;
|
||||
|
||||
for (size_t i = 0; i < size - 1; i++) {
|
||||
for (size_t j = i + 1; j < size; j++) {
|
||||
if (layout[i].ti.x == layout[j].ti.x &&
|
||||
layout[i].ti.y == layout[j].ti.y) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool have_regular_tile = false;
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
if (layout[i].gfx != GFX_WATERTILE_SPECIALCHECK) {
|
||||
++valid_regular_tiles;
|
||||
have_regular_tile = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return valid_regular_tiles > 0;
|
||||
|
||||
return have_regular_tile;
|
||||
}
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user