(svn r2284) - Fix (regression): [ 1197177 ] Scenario editor: desert add/remove tool removes industries. Fixed a bit too agressive desert generator. It still does remove the industry (sand's a bitch on machinery), but at least it does it cleanly :)
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		| @@ -50,7 +50,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start) | ||||
| 	BEGIN_TILE_LOOP(tile, size_x, size_y, TILE_XY(sx, sy)) { | ||||
| 		if (GetTileType(tile) != MP_WATER) { | ||||
| 			SetMapExtraBits(tile, (_ctrl_pressed) ? 0 : 1); | ||||
| 			DoClearSquare(tile); | ||||
| 			DoCommandP(tile, 0, 0, NULL, CMD_LANDSCAPE_CLEAR); | ||||
| 			MarkTileDirtyByTile(tile); | ||||
| 		} | ||||
| 	} END_TILE_LOOP(tile, size_x, size_y, 0); | ||||
|   | ||||
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