Adjacent crossings: add setting (in PATX), add info to SLXI chunk.
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@@ -1703,6 +1703,9 @@ STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :Allow trains to
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STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
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STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
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STR_CONFIG_SETTING_ADJACENT_CROSSINGS :Close adjacent level crossings: {STRING2}
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STR_CONFIG_SETTING_ADJACENT_CROSSINGS_HELPTEXT :Closes all adjacent level crossings on parallel tracks whenever one or more is occupied
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# Config errors
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# Config errors
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STR_CONFIG_ERROR :{WHITE}Error with the configuration file...
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STR_CONFIG_ERROR :{WHITE}Error with the configuration file...
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STR_CONFIG_ERROR_ARRAY :{WHITE}... error in array '{RAW_STRING}'
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STR_CONFIG_ERROR_ARRAY :{WHITE}... error in array '{RAW_STRING}'
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@@ -45,6 +45,7 @@ std::vector<uint32> _sl_xv_discardable_chunk_ids; ///< list of chunks
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static const uint32 _sl_xv_slxi_chunk_version = 0; ///< current version os SLXI chunk
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static const uint32 _sl_xv_slxi_chunk_version = 0; ///< current version os SLXI chunk
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const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_ADJACENT_CROSSINGS, XSCF_NULL, 1, 1, "adjacent_crossings", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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};
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@@ -21,6 +21,7 @@
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*/
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*/
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enum SlXvFeatureIndex {
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enum SlXvFeatureIndex {
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XSLFI_NULL = 0, ///< Unused value, to indicate that no extended feature test is in use
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XSLFI_NULL = 0, ///< Unused value, to indicate that no extended feature test is in use
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XSLFI_ADJACENT_CROSSINGS, ///< Adjacent level crossings closure patch
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XSLFI_SIZE, ///< Total count of features, including null feature
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XSLFI_SIZE, ///< Total count of features, including null feature
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};
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};
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@@ -1626,6 +1626,7 @@ static SettingsContainer &GetSettingsTree()
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vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
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vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
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vehicles->Add(new SettingEntry("order.serviceathelipad"));
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vehicles->Add(new SettingEntry("order.serviceathelipad"));
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vehicles->Add(new SettingEntry("vehicle.adjacent_crossings"));
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}
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}
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SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
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SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
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@@ -462,6 +462,7 @@ struct VehicleSettings {
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byte extend_vehicle_life; ///< extend vehicle life by this many years
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byte extend_vehicle_life; ///< extend vehicle life by this many years
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byte road_side; ///< the side of the road vehicles drive on
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byte road_side; ///< the side of the road vehicles drive on
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uint8 plane_crashes; ///< number of plane crashes, 0 = none, 1 = reduced, 2 = normal
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uint8 plane_crashes; ///< number of plane crashes, 0 = none, 1 = reduced, 2 = normal
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bool adjacent_crossings; ///< enable closing of adjacent level crossings
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};
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};
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/** Settings related to the economy. */
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/** Settings related to the economy. */
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@@ -2506,6 +2506,16 @@ def = NULL
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proc = RedrawScreen
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proc = RedrawScreen
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cat = SC_BASIC
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cat = SC_BASIC
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[SDT_BOOL]
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base = GameSettings
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var = vehicle.adjacent_crossings
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guiflags = SGF_NO_NETWORK
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def = true
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str = STR_CONFIG_SETTING_ADJACENT_CROSSINGS
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strhelp = STR_CONFIG_SETTING_ADJACENT_CROSSINGS_HELPTEXT
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cat = SC_BASIC
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patxname = ""adjacent_crossings.vehicle.adjacent_crossings""
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;***************************************************************************
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;***************************************************************************
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; Unsaved setting variables.
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; Unsaved setting variables.
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@@ -1723,11 +1723,13 @@ void UpdateLevelCrossing(TileIndex tile, bool sound)
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Axis axis = GetCrossingRoadAxis(tile);
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Axis axis = GetCrossingRoadAxis(tile);
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for (TileIndex t = tile; !is_forced && IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis; t = TileAddByDiagDir(t, AxisToDiagDir(GetCrossingRoadAxis(t)))) {
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if (_settings_game.vehicle.adjacent_crossings) {
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is_forced |= CheckLevelCrossing(t);
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for (TileIndex t = tile; !is_forced && IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis; t = TileAddByDiagDir(t, AxisToDiagDir(GetCrossingRoadAxis(t)))) {
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}
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is_forced |= CheckLevelCrossing(t);
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for (TileIndex t = tile; !is_forced && IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis; t = TileAddByDiagDir(t, ReverseDiagDir(AxisToDiagDir(GetCrossingRoadAxis(t))))) {
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}
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is_forced |= CheckLevelCrossing(t);
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for (TileIndex t = tile; !is_forced && IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis; t = TileAddByDiagDir(t, ReverseDiagDir(AxisToDiagDir(GetCrossingRoadAxis(t))))) {
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is_forced |= CheckLevelCrossing(t);
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}
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}
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}
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for (TileIndex t = tile; IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis; t = TileAddByDiagDir(t, AxisToDiagDir(GetCrossingRoadAxis(t)))) {
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for (TileIndex t = tile; IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis; t = TileAddByDiagDir(t, AxisToDiagDir(GetCrossingRoadAxis(t)))) {
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