(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
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@@ -2643,11 +2643,11 @@ void BuildOilRig(TileIndex tile)
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Station *st = AllocateStation();
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if (st == NULL) {
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DEBUG(misc, 0) ("Couldn't allocate station for oilrig at %#X, reverting to oilrig only...", tile);
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DEBUG(misc, 0) ("Couldn't allocate station for oilrig at 0x%X, reverting to oilrig only...", tile);
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return;
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}
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if (!GenerateStationName(st, tile, 2)) {
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DEBUG(misc, 0) ("Couldn't allocate station-name for oilrig at %#X, reverting to oilrig only...", tile);
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DEBUG(misc, 0) ("Couldn't allocate station-name for oilrig at 0x%X, reverting to oilrig only...", tile);
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return;
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}
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