(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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12
ship_gui.c
12
ship_gui.c
@@ -564,10 +564,9 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) {
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case WE_MOUSELOOP:
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{
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Vehicle *v;
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uint32 h;
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v = GetVehicle(w->window_number);
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h = IsShipInDepot(v) ? 1 << 7 : 1 << 11;
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const Vehicle* v = GetVehicle(w->window_number);
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uint32 h = IsShipInDepot(v) ? 1 << 7 : 1 << 11;
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if (h != w->hidden_state) {
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w->hidden_state = h;
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SetWindowDirty(w);
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@@ -1012,10 +1011,11 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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DrawVehicleProfitButton(v, x, y + 13);
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SetDParam(0, v->unitnumber);
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if (IsShipInDepot(v))
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if (IsShipInDepot(v)) {
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str = STR_021F;
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else
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} else {
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str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
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}
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DrawString(x, y + 2, str, 0);
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SetDParam(0, v->profit_this_year);
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