Merge branch 'master' into jgrpp
# Conflicts: # src/airport_gui.cpp # src/blitter/32bpp_anim_sse4.cpp # src/console_cmds.cpp # src/linkgraph/linkgraph_gui.cpp # src/newgrf_object.h # src/road_gui.cpp # src/widgets/road_widget.h # src/window.cpp
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@@ -64,6 +64,8 @@
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#include <set>
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#include <sstream>
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#include "safeguards.h"
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/* scriptfile handling */
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@@ -1297,42 +1299,67 @@ static void PrintLineByLine(char *buf)
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});
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}
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/**
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* Print a text buffer line by line to the console. Lines are separated by '\n'.
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* @param full_string The multi-line string to print.
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*/
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static void PrintLineByLine(const std::string &full_string)
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{
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std::istringstream in(full_string);
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std::string line;
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while (std::getline(in, line)) {
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IConsolePrint(CC_DEFAULT, line.c_str());
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}
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}
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DEF_CONSOLE_CMD(ConListAILibs)
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{
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char buf[4096];
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AI::GetConsoleLibraryList(buf, lastof(buf));
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if (argc == 0) {
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IConsoleHelp("List installed AI libraries. Usage: 'list_ai_libs'.");
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return true;
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}
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PrintLineByLine(buf);
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const std::string output_str = AI::GetConsoleLibraryList();
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PrintLineByLine(output_str);
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return true;
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}
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DEF_CONSOLE_CMD(ConListAI)
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{
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char buf[4096];
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AI::GetConsoleList(buf, lastof(buf));
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if (argc == 0) {
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IConsoleHelp("List installed AIs. Usage: 'list_ai'.");
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return true;
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}
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PrintLineByLine(buf);
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const std::string output_str = AI::GetConsoleList();
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PrintLineByLine(output_str);
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return true;
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}
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DEF_CONSOLE_CMD(ConListGameLibs)
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{
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char buf[4096];
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Game::GetConsoleLibraryList(buf, lastof(buf));
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if (argc == 0) {
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IConsoleHelp("List installed Game Script libraries. Usage: 'list_game_libs'.");
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return true;
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}
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PrintLineByLine(buf);
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const std::string output_str = Game::GetConsoleLibraryList();
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PrintLineByLine(output_str);
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return true;
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}
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DEF_CONSOLE_CMD(ConListGame)
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{
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char buf[4096];
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Game::GetConsoleList(buf, lastof(buf));
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if (argc == 0) {
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IConsoleHelp("List installed Game Scripts. Usage: 'list_game'.");
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return true;
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}
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PrintLineByLine(buf);
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const std::string output_str = Game::GetConsoleList();
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PrintLineByLine(output_str);
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return true;
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}
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