Fix: AI window did not update button disabled state when changing values. (#11527)

This commit is contained in:
Peter Nelson
2023-12-01 12:52:33 +00:00
committed by GitHub
parent cc488ec6c9
commit 0b1429ce14

View File

@@ -205,6 +205,7 @@ struct AIConfigWindow : public Window {
new_value = std::min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1); new_value = std::min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
} }
IConsoleSetSetting("difficulty.max_no_competitors", new_value); IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->InvalidateData();
break; break;
} }
@@ -217,6 +218,7 @@ struct AIConfigWindow : public Window {
new_value = std::min(static_cast<int>(MAX_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval + 1); new_value = std::min(static_cast<int>(MAX_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval + 1);
} }
IConsoleSetSetting("difficulty.competitors_interval", new_value); IConsoleSetSetting("difficulty.competitors_interval", new_value);
this->InvalidateData();
break; break;
} }