(svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved.
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@@ -680,15 +680,15 @@ bool CanFillVehicle(Vehicle *v)
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return false;
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}
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/** Check if a given vehicle (type) can be refitted to a given cargo
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* @param *v vehicle to check
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/** Check if a given engine type can be refitted to a given cargo
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* @param engine_type Engine type to check
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* @param cid_to check refit to this cargo-type
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* @return true if it is possible, false otherwise
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*/
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bool CanRefitTo(const Vehicle *v, CargoID cid_to)
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bool CanRefitTo(EngineID engine_type, CargoID cid_to)
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{
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CargoID cid = _global_cargo_id[_opt_ptr->landscape][cid_to];
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return HASBIT(_engine_info[v->engine_type].refit_mask, cid) != 0;
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return HASBIT(_engine_info[engine_type].refit_mask, cid) != 0;
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}
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static void DoDrawVehicle(const Vehicle *v)
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