(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
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@@ -257,7 +257,7 @@ static void SendChat(const char *buf, DestType type, int dest)
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{
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if (StrEmpty(buf)) return;
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if (!_network_server) {
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SEND_COMMAND(PACKET_CLIENT_CHAT)((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf);
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SEND_COMMAND(PACKET_CLIENT_CHAT)((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, 0);
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} else {
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NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, CLIENT_ID_SERVER);
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}
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