(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.
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@@ -2171,7 +2171,7 @@ bool AfterLoadGame()
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/* Simulate the inflation, so we also get the payment inflation */
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while (_economy.inflation_prices < aimed_inflation) {
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AddInflation(false);
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if (AddInflation(false)) break;
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}
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}
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