(svn r106) New network core (by sign_de)
Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
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@@ -1213,6 +1213,9 @@ STR_NETWORK_NEW_COMPANY :{BLACK}New company
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STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Open a new company
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STR_NETWORK_READY :{BLACK}Ready
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STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
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STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network game
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STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
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############ end network gui strings
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