Change gamelog to use std::vector
Move LoadCheckData to its own header
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@@ -25,6 +25,7 @@
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#include "command_func.h"
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#include "news_func.h"
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#include "fios.h"
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#include "load_check.h"
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#include "aircraft.h"
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#include "roadveh.h"
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#include "train.h"
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@@ -328,7 +329,7 @@ static void WriteSavegameInfo(const char *name)
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byte ever_modified = 0;
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bool removed_newgrfs = false;
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GamelogInfo(_load_check_data.gamelog_action, _load_check_data.gamelog_actions, &last_ottd_rev, &ever_modified, &removed_newgrfs);
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GamelogInfo(_load_check_data.gamelog_actions, &last_ottd_rev, &ever_modified, &removed_newgrfs);
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char buf[65536];
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char *p = buf;
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