(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check

This commit is contained in:
smatz
2009-06-06 16:54:22 +00:00
parent c90819ff6d
commit 0c10006907
36 changed files with 185 additions and 161 deletions

View File

@@ -67,7 +67,7 @@ void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(v->GetImage(DIR_W), pal, x + 25, y + 10);
if (v->subtype == AIR_HELICOPTER) {
const Aircraft *a = (const Aircraft *)v;
const Aircraft *a = Aircraft::From(v);
SpriteID rotor_sprite = GetCustomRotorSprite(a, true);
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
DrawSprite(rotor_sprite, PAL_NONE, x + 25, y + 5);