(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)

This commit is contained in:
rubidium
2014-10-15 18:31:37 +00:00
parent 4f1d50190a
commit 0c2f4bdc2b
16 changed files with 26 additions and 26 deletions

View File

@@ -210,7 +210,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
* when that's the case handle it appropriately.
* @return true when everything went okay.
*/
/*static */ bool ClientNetworkGameSocketHandler::Receive()
/* static */ bool ClientNetworkGameSocketHandler::Receive()
{
if (my_client->CanSendReceive()) {
NetworkRecvStatus res = my_client->ReceivePackets();
@@ -225,7 +225,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
}
/** Send the packets of this socket handler. */
/*static */ void ClientNetworkGameSocketHandler::Send()
/* static */ void ClientNetworkGameSocketHandler::Send()
{
my_client->SendPackets();
my_client->CheckConnection();