(svn r18156) -Add: crash screenshot, created from blitter buffer

This commit is contained in:
smatz
2009-11-17 23:12:42 +00:00
parent 8894008ed7
commit 0c4cada640
6 changed files with 37 additions and 2 deletions

View File

@@ -21,6 +21,8 @@
#include "sound/sound_driver.hpp"
#include "video/video_driver.hpp"
#include "saveload/saveload.h"
#include "screenshot.h"
#include "gfx_func.h"
#include <squirrel.h>
#include "ai/ai_info.hpp"
@@ -249,6 +251,17 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
}
}
bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
{
/* Don't draw when we have invalid screen size */
if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == NULL) return false;
RequestScreenshot(SC_RAW, "crash");
bool res = MakeScreenshot();
if (res) strecpy(filename, _full_screenshot_name, filename_last);
return res;
}
bool CrashLog::MakeCrashLog() const
{
/* Don't keep looping logging crashes. */
@@ -292,6 +305,15 @@ bool CrashLog::MakeCrashLog() const
printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
}
printf("Writing crash screenshot...\n");
bret = this->WriteScreenshot(filename, lastof(filename));
if (bret) {
printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
} else {
ret = false;
printf("Writing crash screenshot failed.\n\n");
}
return ret;
}