Codechange: Pass ini file by reference and prefer automatic storage.

This avoids new/delete operations, and (not) checking for nullptr.
This commit is contained in:
Peter Nelson
2023-10-10 19:25:56 +01:00
committed by Peter Nelson
parent 3961318974
commit 0c85ce29ea
7 changed files with 40 additions and 53 deletions

View File

@@ -116,14 +116,14 @@ template <class Tbase_set>
return BaseMedia<Tbase_set>::used_set != nullptr;
}
bool MusicSet::FillSetDetails(IniFile *ini, const std::string &path, const std::string &full_filename)
bool MusicSet::FillSetDetails(IniFile &ini, const std::string &path, const std::string &full_filename)
{
bool ret = this->BaseSet<MusicSet, NUM_SONGS_AVAILABLE, false>::FillSetDetails(ini, path, full_filename);
if (ret) {
this->num_available = 0;
IniGroup *names = ini->GetGroup("names");
IniGroup *catindex = ini->GetGroup("catindex");
IniGroup *timingtrim = ini->GetGroup("timingtrim");
IniGroup *names = ini.GetGroup("names");
IniGroup *catindex = ini.GetGroup("catindex");
IniGroup *timingtrim = ini.GetGroup("timingtrim");
uint tracknr = 1;
for (uint i = 0; i < lengthof(this->songinfo); i++) {
const std::string &filename = this->files[i].filename;