(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling

This commit is contained in:
rubidium
2010-10-15 13:47:37 +00:00
parent 8eb07d097e
commit 0ca7e4e82e
8 changed files with 387 additions and 303 deletions

View File

@@ -115,7 +115,7 @@ bool NetworkContentSocketHandler::HandlePacket(Packet *p)
}
/**
* Receive a packet at UDP level
* Receive a packet at TCP level
*/
void NetworkContentSocketHandler::Recv_Packets()
{