(svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts)
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@@ -77,7 +77,7 @@ int GetRoadVehImage(const Vehicle *v, byte direction)
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return image;
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}
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void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod)
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void DrawRoadVehEngine(int x, int y, EngineID engine, uint32 image_ormod)
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{
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int spritenum = RoadVehInfo(engine)->image_index;
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