Version: Committing version data for tag: jgrpp-0.12.1
This commit is contained in:
@@ -2,6 +2,23 @@
|
||||
|
||||
* * *
|
||||
|
||||
### v0.12.1 (2016-03-23)
|
||||
* Template-based train replacement:
|
||||
* Fix crash on join or load as a spectator in multiplayer, if the game contained template trains.
|
||||
* Fix desync on join in multiplayer, if the game contained template trains.
|
||||
* Fix crash during a bankruptcy/company reset when another company owned a virtual train.
|
||||
* Fix drawing of template trains not being clipped to fit within the window.
|
||||
* Improved breakdowns:
|
||||
* Fix aircraft aborting a landing/take off at a heliport/oil rig in the event of a breakdown to head to a hangar, and leaving the heliport/oil rig marked occupied.
|
||||
* Add a console command to fix savegames which were left with blocked heliports/oil rigs due to the above issue.
|
||||
* Enhanced viewports: Fix incorrect rendering and/or buffer over-reads when using viewport map mode without first opening the small map window at the same map height limit.
|
||||
* Fix shared restricted signal windows not being immediately updated when removing a restricted signal.
|
||||
* Add menu item to vehicle list windows to assign all vehicles to a new group.
|
||||
* Extend changing the timetable values of all of a vehicle's orders at once to also include: clear time, and set/clear speed.
|
||||
* Improvements to crash logging.
|
||||
* Add German translations by Auge, for the restricted signals, repair cost, ship collision avoidance, and lifetime profit patches.
|
||||
* Bump trunk base from r27518 to r27525
|
||||
|
||||
### v0.12.0 (2016-03-02)
|
||||
* Fix "remove all trees in scenario editor" being available in game.
|
||||
* Fix crash when a company went bankrupt whilst one of its vehicles was in the middle of loading/unloading.
|
||||
|
||||
Reference in New Issue
Block a user