Merge branch 'save_ext' into enhanced_viewport_overlay
# Conflicts: # src/clear_cmd.cpp
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@@ -87,6 +87,20 @@ bool SlXvIsFeaturePresent(SlXvFeatureIndex feature, uint16 min_version, uint16 m
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return _sl_xv_feature_versions[feature] >= min_version && _sl_xv_feature_versions[feature] <= max_version;
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}
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/**
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* Returns true if @p feature is present and has a version inclusively bounded by @p min_version and @p max_version
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*/
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const char *SlXvGetFeatureName(SlXvFeatureIndex feature)
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{
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const SlxiSubChunkInfo *info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->index == feature) {
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return info->name;
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}
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}
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return "(unknown feature)";
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}
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/**
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* Resets all extended feature versions to 0
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*/
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@@ -116,9 +130,7 @@ void SlXvSetCurrentState()
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*/
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void SlXvCheckSpecialSavegameVersions()
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{
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extern uint16 _sl_version;
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// TODO: check for savegame versions
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// Checks for special savegame versions go here
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}
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/**
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