Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2023-11-20 22:26:57 +00:00
278 changed files with 1680 additions and 1495 deletions

View File

@@ -634,7 +634,7 @@ static bool LoadOldOrder(LoadgameState *ls, int num)
return true;
}
static bool LoadOldAnimTileList(LoadgameState *ls, int num)
static bool LoadOldAnimTileList(LoadgameState *ls, int)
{
TileIndex anim_list[256];
const OldChunks anim_chunk[] = {
@@ -889,7 +889,7 @@ static const OldChunks _company_economy_chunk[] = {
OCL_END()
};
static bool LoadOldCompanyEconomy(LoadgameState *ls, int num)
static bool LoadOldCompanyEconomy(LoadgameState *ls, int)
{
Company *c = Company::Get(_current_company_id);
@@ -1094,7 +1094,7 @@ static const OldChunks vehicle_empty_chunk[] = {
OCL_END()
};
static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
static bool LoadOldVehicleUnion(LoadgameState *ls, int)
{
Vehicle *v = Vehicle::GetIfValid(_current_vehicle_id);
uint temp = ls->total_read;
@@ -1464,7 +1464,7 @@ static const OldChunks game_difficulty_chunk[] = {
OCL_END()
};
static bool LoadOldGameDifficulty(LoadgameState *ls, int num)
static bool LoadOldGameDifficulty(LoadgameState *ls, int)
{
bool ret = LoadChunk(ls, &_settings_game.difficulty, game_difficulty_chunk);
_settings_game.difficulty.max_loan *= 1000;
@@ -1472,7 +1472,7 @@ static bool LoadOldGameDifficulty(LoadgameState *ls, int num)
}
static bool LoadOldMapPart1(LoadgameState *ls, int num)
static bool LoadOldMapPart1(LoadgameState *ls, int)
{
if (_savegame_type == SGT_TTO) {
AllocateMap(OLD_MAP_SIZE, OLD_MAP_SIZE);
@@ -1502,7 +1502,7 @@ static bool LoadOldMapPart1(LoadgameState *ls, int num)
return true;
}
static bool LoadOldMapPart2(LoadgameState *ls, int num)
static bool LoadOldMapPart2(LoadgameState *ls, int)
{
uint i;
@@ -1516,7 +1516,7 @@ static bool LoadOldMapPart2(LoadgameState *ls, int num)
return true;
}
static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int)
{
ReadTTDPatchFlags();