(svn r15610) -Change: allow loading of heightmaps and savegames (any form) that are in .tar files
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@@ -1737,6 +1737,8 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
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assert(mode == SL_LOAD);
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DEBUG(desync, 1, "load: %s\n", filename);
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/* Can't fseek to 0 as in tar files that is not correct */
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long pos = ftell(_sl.fh);
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if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
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/* see if we have any loader for this type. */
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@@ -1744,13 +1746,8 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
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/* No loader found, treat as version 0 and use LZO format */
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if (fmt == endof(_saveload_formats)) {
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DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
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#if defined(WINCE)
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/* Of course some system had not to support rewind ;) */
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fseek(_sl.fh, 0L, SEEK_SET);
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clearerr(_sl.fh);
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#else
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rewind(_sl.fh);
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#endif
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fseek(_sl.fh, pos, SEEK_SET);
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_sl_version = 0;
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_sl_minor_version = 0;
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fmt = _saveload_formats + 1; // LZO
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