Merge branch 'master' into jgrpp

# Conflicts:
#	src/core/alloc_type.hpp
#	src/group_gui.cpp
#	src/newgrf.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/map_sl.cpp
#	src/station_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2019-04-16 18:03:08 +01:00
57 changed files with 524 additions and 635 deletions

View File

@@ -15,6 +15,7 @@
#include "../core/endian_func.hpp"
#include "../core/endian_type.hpp"
#include "../fios.h"
#include <array>
#include "saveload.h"
#include "saveload_buffer.h"
@@ -57,44 +58,44 @@ static const uint MAP_SL_BUF_SIZE = 4096;
static void Load_MAPT()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
}
}
static void Load_MAPH()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
}
}
static void Load_MAP1()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
static void Load_MAP2()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE,
SlArray(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
@@ -104,46 +105,46 @@ static void Load_MAP2()
static void Load_MAP3()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
static void Load_MAP4()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
static void Load_MAP5()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
static void Load_MAP6()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
if (IsSavegameVersionBefore(SLV_42)) {
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
SlArray(buf, 1024, SLE_UINT8);
SlArray(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
_me[i++].m6 = GB(buf[j], 0, 2);
_me[i++].m6 = GB(buf[j], 2, 2);
@@ -153,7 +154,7 @@ static void Load_MAP6()
}
} else {
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
}
}
@@ -161,22 +162,22 @@ static void Load_MAP6()
static void Load_MAP7()
{
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
static void Load_MAP8()
{
SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf;
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16);
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
}
@@ -278,5 +279,5 @@ extern const ChunkHandler _map_chunk_handlers[] = {
{ 'MAPE', nullptr, Load_MAP6, nullptr, nullptr, CH_RIFF },
{ 'MAP7', nullptr, Load_MAP7, nullptr, nullptr, CH_RIFF },
{ 'MAP8', nullptr, Load_MAP8, nullptr, nullptr, CH_RIFF },
{ 'WMAP', Save_WMAP, Load_WMAP, nullptr, nullptr, CH_RIFF | CH_LAST },
{ 'WMAP', Save_WMAP, Load_WMAP, nullptr, nullptr, CH_RIFF | CH_LAST },
};