(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.

This commit is contained in:
rubidium
2009-05-24 20:29:04 +00:00
parent 36e71c8df6
commit 0d99b6c71c
33 changed files with 108 additions and 109 deletions

View File

@@ -425,7 +425,7 @@ static int32 NPFFindDepot(AyStar *as, OpenListNode *current)
/** Find any safe and free tile. */
static int32 NPFFindSafeTile(AyStar *as, OpenListNode *current)
{
const Train *v = (Train *)((NPFFindStationOrTileData*)as->user_target)->v;
const Train *v = (const Train *)((NPFFindStationOrTileData*)as->user_target)->v;
return
IsSafeWaitingPosition(v, current->path.node.tile, current->path.node.direction, true, _settings_game.pf.forbid_90_deg) &&
@@ -506,7 +506,7 @@ static void NPFSaveTargetData(AyStar *as, OpenListNode *current)
if (as->user_target != NULL && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && as->user_data[NPF_TYPE] == TRANSPORT_RAIL) {
/* Path reservation is requested. */
const Train *v = (Train *)((NPFFindStationOrTileData*)as->user_target)->v;
const Train *v = (const Train *)((NPFFindStationOrTileData*)as->user_target)->v;
const PathNode *target = FindSafePosition(&current->path, v);
ftd->node = target->node;