(svn r5428) -Fix: [vehicles] sovled crash when trying to build a vehicle type, that is set to max 0 (spotted by roboman)
somebody might add a better string than "too many vehicles in game" since none are allowed, but at least it will not crash anymore
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		@@ -2054,6 +2054,14 @@ UnitID GetFreeUnitNumber(byte type)
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		default: NOT_REACHED();
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	}
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	if (max == 0) {
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		/* we can't build any of this kind of vehicle, so we just return 1 instead of looking for a free number
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		 * a max of 0 will cause the following code to write to a NULL pointer
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		 * We know that 1 is bigger than the max allowed vehicle number, so it's the same as returning something, that is too big
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		 */
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		return 1;
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	}
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	if (max > gmax) {
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		gmax = max;
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		free(cache);
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