(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global vars with 'Network' and organized all externals nicely.
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@@ -193,6 +193,6 @@ VARDEF byte _network_playas; // an id to play as..
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void ParseConnectionString(const byte **player, const byte **port, byte *connection_string);
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void NetworkUpdateClientInfo(uint16 client_index);
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void AddServer(byte *b);
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void NetworkAddServer(const byte *b);
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#endif /* NETWORK_H */
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