(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
This commit is contained in:
@@ -31,6 +31,7 @@
|
||||
#include "core/random_func.hpp"
|
||||
#include "object_base.h"
|
||||
#include "water_map.h"
|
||||
#include "economy_func.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
@@ -606,6 +607,13 @@ void ClearSnowLine()
|
||||
*/
|
||||
CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
||||
{
|
||||
CommandCost cost(EXPENSES_CONSTRUCTION);
|
||||
bool do_clear = false;
|
||||
if ((flags & DC_FORCE_CLEAR_TILE) && HasTileWaterClass(tile) && IsTileOnWater(tile)) {
|
||||
if ((flags & DC_AUTO) && GetWaterClass(tile) == WATER_CLASS_CANAL) return_cmd_error(STR_ERROR_MUST_DEMOLISH_CANAL_FIRST);
|
||||
do_clear = true;
|
||||
cost.AddCost(GetWaterClass(tile) == WATER_CLASS_CANAL ? _price[PR_CLEAR_CANAL] : _price[PR_CLEAR_WATER]);
|
||||
}
|
||||
for (uint i = 0; i < _cleared_object_areas.Length(); i++) {
|
||||
/* If this tile was the first tile which caused object destruction, always
|
||||
* pass it on to the tile_type_proc. That way multiple test runs and the exec run stay consistent. */
|
||||
@@ -619,10 +627,12 @@ CommandCost CmdLandscapeClear(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
if ((flags & DC_NO_WATER) && HasTileWaterClass(tile) && IsTileOnWater(tile)) {
|
||||
return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
|
||||
}
|
||||
return CommandCost();
|
||||
return cost;
|
||||
}
|
||||
}
|
||||
return _tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags);
|
||||
cost.AddCost(_tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags));
|
||||
if (do_clear && (flags & DC_EXEC)) DoClearSquare(tile);
|
||||
return cost;
|
||||
}
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user