(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
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@@ -295,7 +295,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
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InvalidateWindow(WC_COMPANY, v->owner);
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SetWindowDirty(WC_COMPANY, v->owner);
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if (IsLocalCompany()) {
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InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Road window
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}
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@@ -620,7 +620,7 @@ static void RoadVehCrash(RoadVehicle *v)
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ClearSlot(v);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile, AIEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
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@@ -663,8 +663,8 @@ static void HandleBrokenRoadVeh(RoadVehicle *v)
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if (v->breakdowns_since_last_service != 255)
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v->breakdowns_since_last_service++;
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InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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SetWindowDirty(WC_VEHICLE_VIEW, v->index);
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SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
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if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
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SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
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@@ -680,7 +680,7 @@ static void HandleBrokenRoadVeh(RoadVehicle *v)
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if ((v->tick_counter & 1) == 0) {
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if (--v->breakdown_delay == 0) {
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v->breakdown_ctr = 0;
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InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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SetWindowDirty(WC_VEHICLE_VIEW, v->index);
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}
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}
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}
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@@ -836,7 +836,7 @@ static int RoadVehAccelerate(RoadVehicle *v)
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/* Update statusbar only if speed has changed to save CPU time */
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if (oldspeed != v->cur_speed) {
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if (_settings_client.gui.vehicle_speed) {
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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}
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@@ -1730,7 +1730,7 @@ again:
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}
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StartRoadVehSound(v);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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/* Check tile position conditions - i.e. stop position in depot,
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@@ -1845,7 +1845,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
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* suddenly moved farther away, we continue our normal
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* schedule? */
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v->current_order.MakeDummy();
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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return;
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}
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@@ -1863,7 +1863,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
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v->current_order.MakeGoToDepot(depot, ODTFB_SERVICE);
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v->dest_tile = rfdd.tile;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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void RoadVehicle::OnNewDay()
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@@ -1957,8 +1957,8 @@ void RoadVehicle::OnNewDay()
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SubtractMoneyFromCompanyFract(this->owner, cost);
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InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
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InvalidateWindowClasses(WC_ROADVEH_LIST);
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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SetWindowClassesDirty(WC_ROADVEH_LIST);
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}
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Trackdir RoadVehicle::GetVehicleTrackdir() const
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@@ -2069,8 +2069,8 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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v->cargo.Truncate((v->cargo_type == new_cid) ? capacity : 0);
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
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SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
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}
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}
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