Codechange: Remove TownFoundingByte type
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@@ -485,7 +485,7 @@ struct EconomySettings {
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TownLayoutByte town_layout; ///< select town layout, @see TownLayout
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TownCargoGenMode town_cargogen_mode; ///< algorithm for generating cargo from houses, @see TownCargoGenMode
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bool allow_town_roads; ///< towns are allowed to build roads (always allowed when generating world / in SE)
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TownFoundingByte found_town; ///< town founding, @see TownFounding
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TownFounding found_town; ///< town founding.
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bool station_noise_level; ///< build new airports when the town noise level is still within accepted limits
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uint16 town_noise_population[3]; ///< population to base decision on noise evaluation (@see town_council_tolerance)
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bool allow_town_level_crossings; ///< towns are allowed to build level crossings
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