Codechange: Remove TownFoundingByte type

This commit is contained in:
Charles Pigott
2019-04-21 22:39:32 +01:00
committed by PeterN
parent 0a57db01af
commit 0e439aeab7
2 changed files with 3 additions and 5 deletions

View File

@@ -485,7 +485,7 @@ struct EconomySettings {
TownLayoutByte town_layout; ///< select town layout, @see TownLayout
TownCargoGenMode town_cargogen_mode; ///< algorithm for generating cargo from houses, @see TownCargoGenMode
bool allow_town_roads; ///< towns are allowed to build roads (always allowed when generating world / in SE)
TownFoundingByte found_town; ///< town founding, @see TownFounding
TownFounding found_town; ///< town founding.
bool station_noise_level; ///< build new airports when the town noise level is still within accepted limits
uint16 town_noise_population[3]; ///< population to base decision on noise evaluation (@see town_council_tolerance)
bool allow_town_level_crossings; ///< towns are allowed to build level crossings