(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer

-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
This commit is contained in:
truelight
2007-06-12 20:24:12 +00:00
parent b729f5d08d
commit 0e53fd6d32
31 changed files with 687 additions and 294 deletions

View File

@@ -1225,14 +1225,13 @@ static const SettingDesc _music_settings[] = {
/* win32_v.c only settings */
#ifdef WIN32
extern bool _force_full_redraw, _double_size, _window_maximize;
extern bool _force_full_redraw, _window_maximize;
extern uint _display_hz, _fullscreen_bpp;
static const SettingDescGlobVarList _win32_settings[] = {
SDTG_VAR("display_hz", SLE_UINT, S, 0, _display_hz, 0, 0, 120, 0, STR_NULL, NULL),
SDTG_BOOL("force_full_redraw", S, 0, _force_full_redraw,false, STR_NULL, NULL),
SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp, 8, 8, 32, 0, STR_NULL, NULL),
SDTG_BOOL("double_size", S, 0, _double_size, false, STR_NULL, NULL),
SDTG_BOOL("window_maximize", S, 0, _window_maximize, false, STR_NULL, NULL),
SDTG_END()
};