(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer

-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
This commit is contained in:
truelight
2007-06-12 20:24:12 +00:00
parent b729f5d08d
commit 0e53fd6d32
31 changed files with 687 additions and 294 deletions

View File

@@ -270,7 +270,7 @@ static void DrawOverlappedWindow(Window* const *wz, int left, int top, int right
dp->left = left - (*wz)->left;
dp->top = top - (*wz)->top;
dp->pitch = _screen.pitch;
dp->dst_ptr = _screen.dst_ptr + top * _screen.pitch + left;
dp->dst_ptr = _screen.renderer->MoveTo(_screen.dst_ptr, left, top);
dp->zoom = ZOOM_LVL_NORMAL;
CallWindowEventNP(*wz, WE_PAINT);
}