VarAction2: Fix detection of callback handlers which don't inspect var C

This commit is contained in:
Jonathan G Rennison
2022-11-26 19:42:37 +00:00
parent 1364f52405
commit 0e5a09974a
3 changed files with 14 additions and 0 deletions

View File

@@ -658,6 +658,7 @@ void SpriteGroupDumper::DumpSpriteGroup(const SpriteGroup *sg, const char *paddi
if (dsg->dsg_flags & DSGF_REQUIRES_VAR1C) p += seprintf(p, lastof(this->buffer), ", REQ_1C");
if (dsg->dsg_flags & DSGF_CHECK_EXPENSIVE_VARS) p += seprintf(p, lastof(this->buffer), ", CHECK_EXP_VAR");
if (dsg->dsg_flags & DSGF_CHECK_INSERT_JUMP) p += seprintf(p, lastof(this->buffer), ", CHECK_INS_JMP");
if (dsg->dsg_flags & DSGF_CB_RESULT) p += seprintf(p, lastof(this->buffer), ", CB_RESULT");
if (dsg->dsg_flags & DSGF_CB_HANDLER) p += seprintf(p, lastof(this->buffer), ", CB_HANDLER");
if (dsg->dsg_flags & DSGF_INLINE_CANDIDATE) p += seprintf(p, lastof(this->buffer), ", INLINE_CANDIDATE");
}