(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[]
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@@ -35,7 +35,7 @@ void UpdateHousesAndTowns()
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if (!IsTileType(t, MP_HOUSE)) continue;
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house_id = GetHouseType(t);
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if (!GetHouseSpecs(house_id)->enabled && house_id >= NEW_HOUSE_OFFSET) {
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if (!HouseSpec::Get(house_id)->enabled && house_id >= NEW_HOUSE_OFFSET) {
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/* The specs for this type of house are not available any more, so
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* replace it with the substitute original house type. */
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house_id = _house_mngr.GetSubstituteID(house_id);
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@@ -44,7 +44,7 @@ void UpdateHousesAndTowns()
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town = Town::GetByTile(t);
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IncreaseBuildingCount(town, house_id);
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if (IsHouseCompleted(t)) town->population += GetHouseSpecs(house_id)->population;
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if (IsHouseCompleted(t)) town->population += HouseSpec::Get(house_id)->population;
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/* Increase the number of houses for every house, but only once. */
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if (GetHouseNorthPart(house_id) == 0) town->num_houses++;
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