Fix compiler warning on Windows ARM64
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@@ -113,7 +113,9 @@ void AnimateAnimatedTiles()
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auto next = iter;
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++next;
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if (next != _animated_tiles.end()) PREFETCH_NTA(&(next->second));
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if (next != _animated_tiles.end()) {
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PREFETCH_NTA(&(next->second));
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}
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if (iter->second.speed <= max_speed) {
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const TileIndex curr = iter->first;
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