Merge branch 'master' into jgrpp

# Conflicts:
#	src/landscape.cpp
#	src/landscape.h
#	src/misc_gui.cpp
#	src/newgrf_commons.cpp
#	src/order_cmd.cpp
#	src/pathfinder/yapf/yapf_base.hpp
#	src/station_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/water_cmd.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2024-03-09 21:44:36 +00:00
119 changed files with 1359 additions and 1148 deletions

View File

@@ -1665,7 +1665,7 @@ void CallVehicleTicks()
for (Train *u = front; u != nullptr; u = u->Next()) {
u->tick_counter++;
VehicleTickCargoAging(u);
if (!u->IsWagon() && !((front->vehstatus & VS_STOPPED) && front->cur_speed == 0)) VehicleTickMotion(u, front);
if (u->IsEngine() && !((front->vehstatus & VS_STOPPED) && front->cur_speed == 0)) VehicleTickMotion(u, front);
}
}
}
@@ -3813,8 +3813,8 @@ bool Vehicle::HasUnbunchingOrder() const
static bool PreviousOrderIsUnbunching(const Vehicle *v)
{
/* If we are headed for the first order, we must wrap around back to the last order. */
bool is_first_order = (v->GetOrder(v->cur_real_order_index) == v->GetFirstOrder());
Order *previous_order = (is_first_order) ? v->GetLastOrder() : v->GetOrder(v->cur_real_order_index - 1);
bool is_first_order = (v->GetOrder(v->cur_implicit_order_index) == v->GetFirstOrder());
Order *previous_order = (is_first_order) ? v->GetLastOrder() : v->GetOrder(v->cur_implicit_order_index - 1);
if (previous_order == nullptr || !previous_order->IsType(OT_GOTO_DEPOT)) return false;
return (previous_order->GetDepotActionType() & ODATFB_UNBUNCH) != 0;