(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
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@@ -166,6 +166,7 @@ typedef struct Patches {
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bool autosave_on_exit; // save an autosave when you quit the game, but do not ask "Do you really want to quit?"
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byte max_num_autosaves; // controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1)
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bool extra_dynamite; // extra dynamite
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bool road_stop_on_town_road; // allow building of drive-through road stops on town owned roads
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bool never_expire_vehicles; // never expire vehicles
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byte extend_vehicle_life; // extend vehicle life by this many years
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@@ -211,6 +212,7 @@ typedef struct Patches {
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uint32 npf_water_curve_penalty; /* The penalty for curves */
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uint32 npf_road_curve_penalty; /* The penalty for curves */
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uint32 npf_crossing_penalty; /* The penalty for level crossings */
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uint32 npf_road_drive_through_penalty; /* The penalty for going through a drive-through road stop */
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bool population_in_label; // Show the population of a town in his label?
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