(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.

This commit is contained in:
rubidium
2007-02-14 16:37:16 +00:00
parent 39b73119ca
commit 0e8f006dc1
26 changed files with 372 additions and 60 deletions

View File

@@ -166,6 +166,7 @@ typedef struct Patches {
bool autosave_on_exit; // save an autosave when you quit the game, but do not ask "Do you really want to quit?"
byte max_num_autosaves; // controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1)
bool extra_dynamite; // extra dynamite
bool road_stop_on_town_road; // allow building of drive-through road stops on town owned roads
bool never_expire_vehicles; // never expire vehicles
byte extend_vehicle_life; // extend vehicle life by this many years
@@ -211,6 +212,7 @@ typedef struct Patches {
uint32 npf_water_curve_penalty; /* The penalty for curves */
uint32 npf_road_curve_penalty; /* The penalty for curves */
uint32 npf_crossing_penalty; /* The penalty for level crossings */
uint32 npf_road_drive_through_penalty; /* The penalty for going through a drive-through road stop */
bool population_in_label; // Show the population of a town in his label?