Rename DateTicksScaled to StateTicks
Rename various other related/derived types and variables
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@@ -131,7 +131,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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_tick_counter = 0;
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_tick_skip_counter = 0;
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_scaled_tick_counter = 0;
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_scaled_date_ticks_offset = 0;
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_state_ticks_offset = 0;
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_cur_tileloop_tile = 1;
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_aux_tileloop_tile = 1;
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_thd.redsq = INVALID_TILE;
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