Codechange: rename NetworkError to ShowNetworkError

This commit is contained in:
rubidium42
2021-04-30 15:39:46 +02:00
committed by rubidium42
parent 67063ceeb3
commit 0eb17a70af
4 changed files with 5 additions and 5 deletions

View File

@@ -284,7 +284,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
#else
if (_sync_seed_1 != _random.state[0]) {
#endif
NetworkError(STR_NETWORK_ERROR_DESYNC);
ShowNetworkError(STR_NETWORK_ERROR_DESYNC);
DEBUG(desync, 1, "sync_err: %08x; %02x", _date, _date_fract);
DEBUG(net, 0, "Sync error detected!");
my_client->ClientError(NETWORK_RECV_STATUS_DESYNC);