Fix: Stop any gamelog action when recovering from SlError()

This commit is contained in:
glx
2020-05-10 16:04:04 +02:00
committed by Charles Pigott
parent 3ba34a72aa
commit 0ed00ae111
3 changed files with 10 additions and 0 deletions

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@@ -27,6 +27,7 @@ enum GamelogActionType {
void GamelogStartAction(GamelogActionType at);
void GamelogStopAction();
void GamelogStopAnyAction();
void GamelogFree(struct LoggedAction *gamelog_action, uint gamelog_actions);
void GamelogReset();