(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
Like easier to read and faster to evaluate :)
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src/newgrf.h
10
src/newgrf.h
@@ -88,14 +88,14 @@ extern GRFFile *_first_grffile;
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extern SpriteID _signal_base;
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extern SpriteID _coast_base;
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enum GRFLoadedFeatures {
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GRFLOADED_2CC, // Set if any vehicle is loaded which uses 2cc (two company colours).
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GRFLOADED_NEWHOUSES, // Set if there are any newhouses loaded.
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GRFLOADED_NEWINDUSTRIES, // Set if there are any newindustries loaded.
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struct GRFLoadedFeatures {
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bool has_2CC; ///< Set if any vehicle is loaded which uses 2cc (two company colours).
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bool has_newhouses; ///< Set if there are any newhouses loaded.
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bool has_newindustries; ///< Set if there are any newindustries loaded.
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};
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/* Indicates which are the newgrf features currently loaded ingame */
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extern uint8 _loaded_newgrf_features;
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extern GRFLoadedFeatures _loaded_newgrf_features;
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void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
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void LoadNewGRF(uint load_index, uint file_index);
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