(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.

Like easier to read and faster to evaluate :)
This commit is contained in:
belugas
2007-06-15 23:55:52 +00:00
parent 77b29ea3bc
commit 0f0b58d429
5 changed files with 23 additions and 21 deletions

View File

@@ -88,14 +88,14 @@ extern GRFFile *_first_grffile;
extern SpriteID _signal_base;
extern SpriteID _coast_base;
enum GRFLoadedFeatures {
GRFLOADED_2CC, // Set if any vehicle is loaded which uses 2cc (two company colours).
GRFLOADED_NEWHOUSES, // Set if there are any newhouses loaded.
GRFLOADED_NEWINDUSTRIES, // Set if there are any newindustries loaded.
struct GRFLoadedFeatures {
bool has_2CC; ///< Set if any vehicle is loaded which uses 2cc (two company colours).
bool has_newhouses; ///< Set if there are any newhouses loaded.
bool has_newindustries; ///< Set if there are any newindustries loaded.
};
/* Indicates which are the newgrf features currently loaded ingame */
extern uint8 _loaded_newgrf_features;
extern GRFLoadedFeatures _loaded_newgrf_features;
void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
void LoadNewGRF(uint load_index, uint file_index);