(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.

Like easier to read and faster to evaluate :)
This commit is contained in:
belugas
2007-06-15 23:55:52 +00:00
parent 77b29ea3bc
commit 0f0b58d429
5 changed files with 23 additions and 21 deletions

View File

@@ -83,7 +83,7 @@ void IncreaseBuildingCount(Town *t, HouseID house_id)
{
HouseClassID class_id = GetHouseSpecs(house_id)->class_id;
if (!HASBIT(_loaded_newgrf_features, GRFLOADED_NEWHOUSES)) return;
if (!_loaded_newgrf_features.has_newhouses) return;
/* If there are 255 buildings of this type in this town, there are also
* at least that many houses of the same class in the town, and
@@ -111,7 +111,7 @@ void DecreaseBuildingCount(Town *t, HouseID house_id)
{
HouseClassID class_id = GetHouseSpecs(house_id)->class_id;
if (!HASBIT(_loaded_newgrf_features, GRFLOADED_NEWHOUSES)) return;
if (!_loaded_newgrf_features.has_newhouses) return;
if (t->building_counts.id_count[house_id] > 0) t->building_counts.id_count[house_id]--;
if (_building_counts.id_count[house_id] > 0) _building_counts.id_count[house_id]--;
@@ -129,7 +129,7 @@ void DecreaseBuildingCount(Town *t, HouseID house_id)
*/
void AfterLoadCountBuildings()
{
if (!HASBIT(_loaded_newgrf_features, GRFLOADED_NEWHOUSES)) return;
if (!_loaded_newgrf_features.has_newhouses) return;
for (TileIndex t = 0; t < MapSize(); t++) {
if (!IsTileType(t, MP_HOUSE)) continue;