(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
This commit is contained in:
@@ -612,10 +612,12 @@ static void DeletePlayerStuff(PlayerID pi)
|
||||
|
||||
DeletePlayerWindows(pi);
|
||||
p = GetPlayer(pi);
|
||||
DeleteName(p->name_1);
|
||||
DeleteName(p->president_name_1);
|
||||
p->name_1 = 0;
|
||||
p->president_name_1 = 0;
|
||||
p->name_1 = STR_NULL;
|
||||
p->president_name_1 = STR_NULL;
|
||||
free(p->name);
|
||||
free(p->president_name);
|
||||
p->name = NULL;
|
||||
p->president_name = NULL;
|
||||
}
|
||||
|
||||
/** Change engine renewal parameters
|
||||
@@ -1096,9 +1098,11 @@ void LoadFromHighScore()
|
||||
static const SaveLoad _player_desc[] = {
|
||||
SLE_VAR(Player, name_2, SLE_UINT32),
|
||||
SLE_VAR(Player, name_1, SLE_STRINGID),
|
||||
SLE_CONDSTR(Player, name, SLE_STR, 0, 84, SL_MAX_VERSION),
|
||||
|
||||
SLE_VAR(Player, president_name_1,SLE_UINT16),
|
||||
SLE_VAR(Player, president_name_2,SLE_UINT32),
|
||||
SLE_CONDSTR(Player, president_name, SLE_STR, 0, 84, SL_MAX_VERSION),
|
||||
|
||||
SLE_VAR(Player, face, SLE_UINT32),
|
||||
|
||||
|
Reference in New Issue
Block a user