Fix: Data race on effect volume setting with mixer thread
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committed by
Michael Lutz

parent
a962d7476b
commit
0fae0599b7
@@ -13,6 +13,7 @@
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#include "sound/sound_driver.hpp"
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#include "music/music_driver.hpp"
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#include "video/video_driver.hpp"
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#include "mixer.h"
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#include "fontcache.h"
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#include "error.h"
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@@ -452,8 +453,9 @@ struct AfterNewGRFScan : NewGRFScanCallback {
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/* We have loaded the config, so we may possibly save it. */
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_save_config = save_config;
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/* restore saved music volume */
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/* restore saved music and effects volumes */
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MusicDriver::GetInstance()->SetVolume(_settings_client.music.music_vol);
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SetEffectVolume(_settings_client.music.effect_vol);
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if (startyear != INVALID_YEAR) IConsoleSetSetting("game_creation.starting_year", startyear);
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if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed;
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